Sunday, March 26, 2017

City Screen Shots, Drawings and Lecture comments

City Screen Shots







Drawings


Lecture Notes


I find artwork that interact with social commentary to be fascinating. Natalie Bookchin and Gonzalo Frasca both drawn from social, political, and personal reactions or criticism from the world around them. Bookchin emphasis these ideas in her games by using humor and low-technology placing player in challenging situation. Bookchin unique use of low-tech may seem out of place in a modern technological world but I believe it allows her artwork to stand out on its own. While Frasca, much like myself has a great deal of criticism for how the U.S. has handled global terrorism. The personal act of bombing civilians bring the player insight to the devastation U.S. aggression has on the middle east.
What stands out in the lecture is the design genius of Bjarke Ingels. I am incredibly drawn to his concepts of incorporating sustainable and sociological developments, and how he likes to defy traditional architectural conventions and dimensions. In the lecture, Ingles’ work is described as functional and fantastical. I would agree with this, because Ingels work appears to be out of this world, but in a completely sustainable and functional way.   





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